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Using game-based learning and interactive peer assessment to improve career goals and objectives for college students
I. Tsun Chiang, Ru Chu Shih,
Eric Zhi Feng Liu
, Alex Jun Yen Lee
學習與教學研究所
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11
引文 斯高帕斯(Scopus)
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Keyphrases
Game-based Learning
100%
College Students
100%
Peer Assessment
100%
Career Goals
100%
Resume
20%
Blogs
20%
Counseling
20%
Self-reflection
20%
Role-playing Game
20%
Constant Comparison
20%
Participant Observation
20%
In-class Activities
20%
Qualitative Research Methods
20%
Job Hunting
20%
Concrete Experience
20%
Active Experimentation
20%
Abstract Conceptualization
20%
Self-critique
20%
Student Careers
20%
Course Blog
20%
Social Sciences
University Students
100%
Peer Assessment
100%
Occupational Career
100%
Game-Based Learning
100%
Role Playing
20%
Self-Reflection
20%
Hunting
20%
Qualitative Research Method
20%
Guidance and Counseling
20%
Self-Critique
20%
Psychology
College Students
100%
Blogs
100%
Qualitative Research Method
50%