Using Food Web as an evolution computing model for Internet-based multimedia agents

研究成果: 會議貢獻類型會議論文同行評審

1 引文 斯高帕斯(Scopus)

摘要

The ecosystem is an evolutionary result of natural laws. Food Web (or Food Chain) embeds a set of computation rules of natural balance. Based on the concepts of Food Web, one of the laws that we may learn from the natural besides neural networks and genetic algorithms, we propose a theoretical computation model for mobile agent evolution on the Internet. We define an agent niche overlap graph and agent evolution states. We also propose a set of algorithms, which is used in our multimedia search programs, to simulate agent evolution. Agents are cloned to live on a remote host station based on three different strategies: the brute force strategy, the semi-brute force strategy, and the selective strategy. Evaluations of different strategies are discussed. Guidelines of writing mobile agent programs are proposed. The technique can be used in distributed information retrieval which allows the computation load to be added to servers, but significantly reduces the traffic of network communication.

原文???core.languages.en_GB???
頁面591-596
頁數6
出版狀態已出版 - 1999
事件Proceedings of the 1999 6th International Conference on Multimedia Computing and Systems - IEEE ICMCS'99 - Florence, Italy
持續時間: 7 6月 199911 6月 1999

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???event.eventtypes.event.conference???Proceedings of the 1999 6th International Conference on Multimedia Computing and Systems - IEEE ICMCS'99
城市Florence, Italy
期間7/06/9911/06/99

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