To develop the ubiquitous adventure RPG (role play game) game-based learning system

Jui Hung Chen, Timothy K. Shih, Jui Yi Chen

研究成果: 書貢獻/報告類型會議論文篇章同行評審

7 引文 斯高帕斯(Scopus)

摘要

Now a day, due to the advanced computer and network technologies, we could find that more and more e-learning platforms has been developed. But they may not easily acceptable for learners and to promote their learning motivation efficiently. Game-Based Learning could be a way to attract people to enjoy their learning activities. In this research, we have developed the Ubiquitous Adventure RPG (Role Play Game) Game-Based Learning system. We also make an effort on development the system according to the learning game experience. We hope that the Game-Based Learning system could provide the authentic research example on the Game-Based Learning domain.

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主出版物標題Proceedings 2012 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2012
頁面2973-2978
頁數6
DOIs
出版狀態已出版 - 2012
事件2012 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2012 - Seoul, Korea, Republic of
持續時間: 14 10月 201217 10月 2012

出版系列

名字Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
ISSN(列印)1062-922X

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???event.eventtypes.event.conference???2012 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2012
國家/地區Korea, Republic of
城市Seoul
期間14/10/1217/10/12

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