@inproceedings{44c746f9e1f7476c9bdb0f852f41a02e,
title = "To develop the ubiquitous adventure RPG (role play game) game-based learning system",
abstract = "Now a day, due to the advanced computer and network technologies, we could find that more and more e-learning platforms has been developed. But they may not easily acceptable for learners and to promote their learning motivation efficiently. Game-Based Learning could be a way to attract people to enjoy their learning activities. In this research, we have developed the Ubiquitous Adventure RPG (Role Play Game) Game-Based Learning system. We also make an effort on development the system according to the learning game experience. We hope that the Game-Based Learning system could provide the authentic research example on the Game-Based Learning domain.",
keywords = "Game-Based Learning, Game-Design, Learning Design, Learning Model, Ubiquitous computing",
author = "Chen, {Jui Hung} and Shih, {Timothy K.} and Chen, {Jui Yi}",
year = "2012",
doi = "10.1109/ICSMC.2012.6378247",
language = "???core.languages.en_GB???",
isbn = "9781467317146",
series = "Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics",
pages = "2973--2978",
booktitle = "Proceedings 2012 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2012",
note = "2012 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2012 ; Conference date: 14-10-2012 Through 17-10-2012",
}