TY - JOUR
T1 - The psycho-social processes and cognitive effects of peer-based collaborative interactions with computers
AU - Jehng, Jihn Chang J.
PY - 1997
Y1 - 1997
N2 - This research project consists of two related studies involving first-and second-year university students learning to write recursive programs. The first employed a micro-structure analysis that examined the psycho-social processes underlying peer-based interactions in two different computer-based collaborative learning environments: face-to-face vs. distributed context. These processes may be viewed as knowledge building activities that occur in three key collaborative situations: communication, negotiation, and consolidation. Results of this study demonstrated the two collaborative learning environments produced two distinct psycho-social behaviors manifested by the students. In the second study, 130 students were divided into four groups, three participated in collaborative learning environments; the fourth made up a control group whose members learned in isolation from one another. All the students learned to write recursive programs for designing geometric patterns. Although results indicated the four groups of students did not show significant differences in their program evaluation and completion abilities, students who had participated in three collaborative learning environments demonstrated superior program generation abilities on the posttest compared to those who had learned to solve problems individually.
AB - This research project consists of two related studies involving first-and second-year university students learning to write recursive programs. The first employed a micro-structure analysis that examined the psycho-social processes underlying peer-based interactions in two different computer-based collaborative learning environments: face-to-face vs. distributed context. These processes may be viewed as knowledge building activities that occur in three key collaborative situations: communication, negotiation, and consolidation. Results of this study demonstrated the two collaborative learning environments produced two distinct psycho-social behaviors manifested by the students. In the second study, 130 students were divided into four groups, three participated in collaborative learning environments; the fourth made up a control group whose members learned in isolation from one another. All the students learned to write recursive programs for designing geometric patterns. Although results indicated the four groups of students did not show significant differences in their program evaluation and completion abilities, students who had participated in three collaborative learning environments demonstrated superior program generation abilities on the posttest compared to those who had learned to solve problems individually.
UR - http://www.scopus.com/inward/record.url?scp=0031284036&partnerID=8YFLogxK
U2 - 10.2190/YHGG-RVGP-E60X-N9N3
DO - 10.2190/YHGG-RVGP-E60X-N9N3
M3 - 期刊論文
AN - SCOPUS:0031284036
SN - 0735-6331
VL - 17
SP - 19
EP - 46
JO - Journal of Educational Computing Research
JF - Journal of Educational Computing Research
IS - 1
ER -