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The Effects of Incorporating an Electronic Book into Digital Game-Based Learning: A Prior Knowledge Perspective
Sherry Y. Chen
, Tzu Chun Hsiao
網路學習科技研究所
研究成果
:
雜誌貢獻
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期刊論文
›
同行評審
2
引文 斯高帕斯(Scopus)
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Keyphrases
Electronic Books
100%
Digital Game-based Learning
100%
English Learning
100%
Knowledge Perspective
100%
Entertaining
100%
Low Prior Knowledge Learners
75%
Pictorial Illustrations
75%
Learning Behavior
50%
Task Performance
50%
Test Performance
50%
Text Description
50%
Student Learning
25%
Lag Sequential Analysis
25%
Quantitative Methods
25%
Learning Experience
25%
Performance Results
25%
Performance Behavior
25%
Grammar
25%
Performance Task
25%
Task Learning
25%
Bidirectional Approach
25%
Test Tasks
25%
Arts and Humanities
Digital
100%
Prior knowledge
100%
E-books
100%
English learning
40%
Student Learning
10%
Framework
10%
Independent
10%
Empirical
10%
Quantitative Method
10%
Psychology
E-books
100%
Sequential Analysis
25%
Individual Differences
25%
Dependent Variable
25%
Performance Task
25%