@inproceedings{5fc7a33b31cd42a28940034db92f48a9,
title = "The effects of drug experience on learners' reaction to a game-based anti-drug system",
abstract = "In this study, we proposed a game-based anti-drug system to assist people to understand the danger of drug abuse. In addition, we also examined how people's drug experience affected their reactions to the game-based anti-drug system. Thirty people, aged from 23 to 39, participated in this study and was classified into two groups, i.e., addictive people (N=14) and non-Addictive people (N=16). Log files and a perception questionnaire were employed to collect and analyze participants' learning behaviors and learning perceptions, respectively. The results revealed that drug experience might affect people's reactions to the game-based anti-drug system. More specifically, the addictive people more focused on anti-drug materials while the non-Addictive people emphasized on digital games, regardless of learning behaviors or learning perceptions.",
keywords = "Anti-drug materials, Drug experience, Game-based learning",
author = "Wang, {Jen Hang} and Huang, {Chang Mai} and Chen, {Sherry Y.}",
note = "Funding Information: The authors would like to thank the Ministry of Science Technology of the Republic of China, Taiwan, for financial support (MOST 103-2511-S -008 -010-MY3 and MOST 104-2811-S-008-007).; 23rd International Conference on Computers in Education, ICCE 2015 ; Conference date: 30-11-2015 Through 04-12-2015",
year = "2015",
language = "???core.languages.en_GB???",
series = "Workshop Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015",
publisher = "Asia-Pacific Society for Computers in Education",
pages = "55--62",
editor = "Ying-Tien Wu and Tomoko Kojiri and Kong, {Siu Cheung} and Feiyue Qiu and Hiroaki Ogata and Thepchai Supnithi and Yonggu Wang and Weiqin Chen",
booktitle = "Workshop Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015",
}