@inproceedings{1775a68de395440bb0f4a5bae596d096,
title = "The design of real-time digital clothing projection system",
abstract = "The variety and richness of clothing is an important thing for the brilliance and fluency of the performance. However, if we need to change our clothes for every show, changing clothes during the performance and even carrying clothes are both problems. To improve these problems and increase performance variability. In this paper, we propose a method for users to project virtual clothing on themselves using a computer with a projector. Kinect will capture the user's body and bones as well as each location and direction. The implementation the three steps method of a fast and efficient space coordinate transforming from camera coordinates to a real-world three-dimensional space coordinate to project and control virtual clothing in real time. Users can choose different costumes in our system. Anyone can easily wear virtual costumes during the show.",
keywords = "Human tracking, Kinect, Projection correction, Projection mapping, Real-time, Skeleton, Virtual theater",
author = "Chen, {Hong Nien} and Chiu, {Chuan Feng} and Shih, {Timothy K.} and Lin, {Chi Yen} and Fitri Utaminingrum and Lin Hui",
note = "Publisher Copyright: {\textcopyright} 2019 IEEE.; 12th International Conference on Ubi-Media Computing, Ubi-Media 2019 ; Conference date: 06-08-2019 Through 09-08-2019",
year = "2019",
month = aug,
doi = "10.1109/Ubi-Media.2019.00028",
language = "???core.languages.en_GB???",
series = "Proceedings - 2019 12th International Conference on Ubi-Media Computing, Ubi-Media 2019",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "102--107",
booktitle = "Proceedings - 2019 12th International Conference on Ubi-Media Computing, Ubi-Media 2019",
}