Blogs are popular publishing tools that have flourished alongside the emergence of Web 2.0. In recent years, educators have harnessed the power of blogs for a wide variety of educational purposes. Different from the general blogger who shares personal products and gets identity from numerous audiences on the network, the sustainability problem has become one of the most common weaknesses in using blog to facilitate learning. The purpose of this study is claiming a blog-based learning game to stimulate personal product sharing and given comments. Two mechanisms come together as a blog-based learning game, a game environment with multiple motivations to maintain long-term use. This study also look forward to explore whether these game mechanisms embedded in the learning environment can enhance the amounts of the personal post and interactive comment.
|出版狀態||已出版 - 2009|
|事件||17th International Conference on Computers in Education, ICCE 2009 - Hong Kong, Hong Kong|
持續時間: 30 11月 2009 → 4 12月 2009
|???event.eventtypes.event.conference???||17th International Conference on Computers in Education, ICCE 2009|
|期間||30/11/09 → 4/12/09|