每年專案
摘要
The study investigates the effect of an interactive simulation with embedded inquiry support, which was seamlessly embedded within the simulation, on students' scientific literacy and school science achievement, and explores the relationships among prior school science achievement, inquiry processes and scientific literacy. A total of 49 eighth-grade students at a public junior high school in northern Taiwan participated. Data collected include the students' pre- and post-scores for school science achievement, logging data that indicate their inquiry processes, and pretest, posttest, and delayed-test data that measure their scientific literacy. The results provide evidence that the designed simulation and inquiry support had a long-term effect on the students' scientific literacy. Replacing conventional teaching with inquiry activities did not harm the students' school science achievement performances. Moreover, compared to school science achievement, students' scientific literacy seems a better predictor of their inquiry behavior, especially in the aspect of making conclusions. Analyses of the students’ inquiry processes indicate that the so-called low science achieving students conducted more data analyses than the other students, and demonstrated adequate inquiry engagement. The students with middle level school science achievement demonstrated the most active engagement in inquiry and showed good gains of scientific literacy after the learning. These results indicate that a guided inquiry learning environment can support students with different levels of school science achievement to highly engage in science inquiry. Implications and future studies are discussed.
原文 | ???core.languages.en_GB??? |
---|---|
文章編號 | 103830 |
期刊 | Computers and Education |
卷 | 149 |
DOIs | |
出版狀態 | 已出版 - 5月 2020 |
指紋
深入研究「Students’ guided inquiry with simulation and its relation to school science achievement and scientific literacy」主題。共同形成了獨特的指紋。專案
- 2 已完成
-
-
微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計、學習評量與學習分析(科學教育培龍計畫)-微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計 、學習評量與學習分析(科學教育培龍計畫)(3/3)
Liu, C.-C. (PI)
1/08/19 → 31/07/20
研究計畫: Research