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Situational sets effect on role-play game supported english for specific purposes vocabulary acquisition
Fang Chen Lu,
Ben Chang
學習與教學研究所
研究成果
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Keyphrases
Vocabulary Acquisition
100%
Role-playing Game
100%
Situational Sets
100%
English for Specific Purposes
100%
Game-based Learning
60%
Online Role Play
60%
Online Games
40%
Facebook
40%
Vocabulary Learning
40%
Motivation
20%
Learning Environment
20%
Student Learning Motivation
20%
Game-based
20%
Learning Strategies
20%
Learning Methods
20%
English Learning
20%
Learning Effect
20%
Learning Tools
20%
Related Words
20%
Vocabulary Test
20%
Positive Learning
20%
Attitude Change
20%
Arts and Humanities
Vocabulary Acquisition
100%
Online
100%
English for specific purposes
100%
Situational
100%
Vocabulary learning
40%
Facebook
40%
Student Learning
20%
Learning Environment
20%
Learning strategies
20%
English learning
20%
Changing Attitudes
20%
Social Sciences
Role Playing
100%
English for Specific Purpose
100%
Facebook
40%
Game-Based Learning
40%
Student Learning
20%
Learning Motivation
20%
Educational Environment
20%
Learning Method
20%
Learning Effect
20%
Learning Strategy
20%
English
20%
Psychology
Facebook
100%