Revised computer game attitude scale

Maiga Chang, Rita Kuo, Eric Zhi Feng Liu

研究成果: 書貢獻/報告類型會議論文篇章同行評審

7 引文 斯高帕斯(Scopus)

摘要

In order to fit students' needs, an accurate computer game attitude scale is needed so teachers and researchers can know among their students who can really benefit from the use of educational games. In this paper, the research team analyzes 218 students' responses of a revised computer game attitude scale and finds their computer game attitude relationships and differences among gender, grade, preferred gaming way and game playing experience.

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主出版物標題Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014
編輯Hiroaki Ogata, Lara Lomicka-Anderson, Ching-Sing Chai, Regine Hampel, Yusuke Hayashi, Julita Vassileva, Chen-Chung Liu, Wenli Chen, Jack Hsu, Yu-Ju Lan, Jon Mason, Masanori Yamada, Hsin-Yih Shyu, Amali Weerasinghe, Ying-Tien Wu, Li Zhang, Kinshuk, Yukihiro Matsubara, Yongwu Miao, Hiroaki Ogata, Siu Cheung Kong, Maiga Chang, Morris S. Y. Jong, Rita Kuo, Robby Robson, Barbara Wasson, Akihiro Kashihara, Ulrike Cress, Marc Jansen, Jun Oshima, Chengjiu Yin, Jianwei Zhang, Clark Chinn
發行者Asia-Pacific Society for Computers in Education
頁面598-607
頁數10
ISBN(電子)9784990801410
出版狀態已出版 - 2014
事件22nd International Conference on Computers in Education, ICCE 2014 - Nara, Japan
持續時間: 30 11月 20144 12月 2014

出版系列

名字Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014

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???event.eventtypes.event.conference???22nd International Conference on Computers in Education, ICCE 2014
國家/地區Japan
城市Nara
期間30/11/144/12/14

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