@inproceedings{616bbc35a95d48019e79033864b533c9,
title = "Researches on using robots in education",
abstract = "Since Seymour Papert (1993) [1] who was the first man to apply robots in education, using robots to support teaching and learning, from secondary school to undergraduate courses to graduate education, has become a popular research topic in recent years [2] [3] [4]. He proposed an approach to learning in the classroom that he calls {"}constructionism{"}, as opposed to the traditional style of {"}instructionism{"}. In this approach, students can learn from designing, and assembling their own robots. Since robots capture the imagination of many younger people, they have been validated as useful aids for the teaching of mathematics and physics [5]. Furthermore, the use of robots is not limited to traditional engineering departments but is distributed across a variety of arts and science courses. The use of robotics by nonengineering, nontechnical instructors has been termed a {"}robotic revolution{"} [6].",
author = "Li, {Liang Yi} and Chang, {Chih Wei} and Chen, {Gwo Dong}",
year = "2009",
doi = "10.1007/978-3-642-03364-3_57",
language = "???core.languages.en_GB???",
isbn = "3642033636",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "479--482",
booktitle = "Learning by Playing",
note = "4th International Conference on E-Learning and Games, Edutainment 2009 ; Conference date: 09-08-2009 Through 11-08-2009",
}