@inproceedings{7e5f59b22f8e490ea057c14d2bd3efe2,
title = "Play with video: An integration of human motion tracking and interactive video",
abstract = "Human motion tracking mechanisms need to track multiple points on a human skeleton. Whether it is based on video or sensors, it is computationally expensive if the tracked skeleton needs to be embedded into a scenario video. We propose a systematic strategy for human action tracking, with an important extension to integrate tracked skeleton with an interactive video player. The interactive video player can detect and understand a restricted set of human motions and react by jumping to particular video segments pre-recorded. As a consequence, the system allows a player to fight with an avatar or a real person in an interactive video game.",
keywords = "Human computer interaction, Human motion tracking, Interactive video, Video game",
author = "Shih, {Timothy K.} and Hsu, {Hui Huang} and Tan, {Chia Ton} and Lin, {Louis H.}",
note = "Publisher Copyright: {\textcopyright} 2005 by Knowledge Systems Institute Graduate School.; 11th International Conference on Distributed Multimedia Systems, DMS 2005 ; Conference date: 05-09-2005 Through 07-09-2005",
year = "2005",
language = "???core.languages.en_GB???",
series = "Proceedings: DMS 2005 - 11th International Conference on Distributed Multimedia Systems",
publisher = "Knowledge Systems Institute Graduate School",
pages = "208--212",
booktitle = "Proceedings",
}