Keyphrases
Taiwan
100%
Game-based Learning Environment
100%
Competitive Game
100%
EFL Students
100%
Collaborative Games
100%
Left behind
100%
Achievement Gap
100%
Student Learning
50%
Wireless
50%
Innovative Approach
50%
Crossword
50%
Game System
50%
Disadvantaged Students
50%
Learning Effectiveness
25%
English Proficiency
25%
Most Important Issue
25%
Elementary School
25%
Learning Interaction
25%
Sixth-grade Students
25%
Video Recording
25%
Survey Interview
25%
Classroom Strategies
25%
Positive Involvement
25%
Social Sciences
Educational Environment
100%
English as a Foreign Language
100%
Game-Based Learning
100%
Student Learning
66%
Primary Schools
33%
Video Recordings
33%
English
33%
Computer Science
game based learning
100%
Competitive Game
100%
Achievement Gap
100%
Disadvantaged Student
50%
Video Recording
25%
Qualitative Data
25%
Quantitative Data
25%
Survey Interview
25%