Mystery at the museum - A collaborative game for museum education

Eric Klopfer, Judy Perry, Kurt Squire, Ming Fong Jan, Constance Steinkuehler

研究成果: 書貢獻/報告類型篇章同行評審

3 引文 斯高帕斯(Scopus)

摘要

Through an iterative design process involving museum educators, learning scientists and technologists, and drawing upon our previous experiences in handheld game design and a growing body of knowledge on learning through gaming, we designed an interactive mystery game called Mystery at the Museum (the High Tech Whodunnit), which was designed for synchronous play of groups of parents and children over a two to three hour period. The primary design goals were to engage visitors more deeply in the museum, engage visitors more broadly across museum exhibits, and encourage collaboration between visitors. The feedback from the participants suggested that the combination of depth and breadth was engaging and effective in encouraging them to think about the museum's exhibits. The roles that were an integral part of the game turned out to be extremely effective in engaging pairs of participants with one another. Feedback from parents was quite positive in terms of how they felt it engaged them and their children. These results suggest that further explorations of technology-based museum experiences of this type are wholly appropriate.

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主出版物標題Computer Supported Collaborative Learning 2005
主出版物子標題The Next 10 Years!
發行者Taylor and Francis
頁面316-320
頁數5
ISBN(電子)9781351226899
ISBN(列印)9780805857825
出版狀態已出版 - 3 10月 2017

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