Massively multiplayer online game supported foreign language listening ability training

Michu M. Hu, Ben Chang

研究成果: 書貢獻/報告類型會議論文篇章同行評審

8 引文 斯高帕斯(Scopus)

摘要

Digital games are engaging and capturing the attention of many people around the world. Massively Multiplayer Online Games (MMOGs) are quickly gaining popularity. Although most of the MMOGs on the market are designed for entertainment, more and more researchers are exploring the possibilities to apply MMOG technology in learning. These researchers based on learning theories, such as experiential learning, constructivist learning, collaborative learning, flow theory, and so on for the digital game design. A well-designed MMOG learning environment can stimulate students ' learning attitudes and increase students ' interest and engagement. In this paper, the authors discuss that how to use MMOG technology to facilitate learners to enhance their foreign language listening ability. The system architecture is presented to demonstrate the idea of using the MMOG technology to enhance the learners' listening capability of foreign language learning.

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主出版物標題Proceedings - DIGITEL 2007
主出版物子標題First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
頁面176-178
頁數3
DOIs
出版狀態已出版 - 2007
事件DIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
持續時間: 26 3月 200728 3月 2007

出版系列

名字Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

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???event.eventtypes.event.conference???DIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
國家/地區Taiwan
城市Jhongli City
期間26/03/0728/03/07

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