TY - GEN
T1 - Massively multiplayer online game supported foreign language listening ability training
AU - Hu, Michu M.
AU - Chang, Ben
PY - 2007
Y1 - 2007
N2 - Digital games are engaging and capturing the attention of many people around the world. Massively Multiplayer Online Games (MMOGs) are quickly gaining popularity. Although most of the MMOGs on the market are designed for entertainment, more and more researchers are exploring the possibilities to apply MMOG technology in learning. These researchers based on learning theories, such as experiential learning, constructivist learning, collaborative learning, flow theory, and so on for the digital game design. A well-designed MMOG learning environment can stimulate students ' learning attitudes and increase students ' interest and engagement. In this paper, the authors discuss that how to use MMOG technology to facilitate learners to enhance their foreign language listening ability. The system architecture is presented to demonstrate the idea of using the MMOG technology to enhance the learners' listening capability of foreign language learning.
AB - Digital games are engaging and capturing the attention of many people around the world. Massively Multiplayer Online Games (MMOGs) are quickly gaining popularity. Although most of the MMOGs on the market are designed for entertainment, more and more researchers are exploring the possibilities to apply MMOG technology in learning. These researchers based on learning theories, such as experiential learning, constructivist learning, collaborative learning, flow theory, and so on for the digital game design. A well-designed MMOG learning environment can stimulate students ' learning attitudes and increase students ' interest and engagement. In this paper, the authors discuss that how to use MMOG technology to facilitate learners to enhance their foreign language listening ability. The system architecture is presented to demonstrate the idea of using the MMOG technology to enhance the learners' listening capability of foreign language learning.
UR - http://www.scopus.com/inward/record.url?scp=34547660304&partnerID=8YFLogxK
U2 - 10.1109/DIGITEL.2007.33
DO - 10.1109/DIGITEL.2007.33
M3 - 會議論文篇章
AN - SCOPUS:34547660304
SN - 0769528015
SN - 9780769528014
T3 - Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
SP - 176
EP - 178
BT - Proceedings - DIGITEL 2007
T2 - DIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Y2 - 26 March 2007 through 28 March 2007
ER -