每年專案
摘要
Interactive strategic games (ISG) are dynamic and involve complex gaming behaviors and oftentimes intrinsic interrelated gaming strategies. Students' interactions would influence group dynamics, and players with different personality traits would behave differently in the game, and vice versa. This study develops a visualization tool: Ludonotation, a notation system of ludology, to record and analyze interactive gaming behaviors. The presentation of Ludonotation@ISG and its functions are accompanied by the example of the analysis of the house-made strategic game <Fragrance Channel v2.0>; the conceptual model is adaptive to other game genres. The paper shows how the gaming strategies of the players with different personality traits were modelled, and to understand the relationships between interactive gaming behaviors and gaming strategies.
原文 | ???core.languages.en_GB??? |
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主出版物標題 | 30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings |
編輯 | Sridhar Iyer, Ju-Ling Shih, Ju-Ling Shih, Weiqin Chen, Weiqin Chen, Mas Nida MD Khambari, Mouna Denden, Rwitajit Majumbar, Liliana Cuesta Medina, Shitanshu Mishra, Sahana Murthy, Patcharin Panjaburee, Daner Sun |
發行者 | Asia-Pacific Society for Computers in Education |
頁面 | 461-466 |
頁數 | 6 |
ISBN(電子) | 9789869721493 |
出版狀態 | 已出版 - 28 11月 2022 |
事件 | 30th International Conference on Computers in Education Conference, ICCE 2022 - Kuala Lumpur, Malaysia 持續時間: 28 11月 2022 → 2 12月 2022 |
出版系列
名字 | 30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings |
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卷 | 1 |
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???event.eventtypes.event.conference??? | 30th International Conference on Computers in Education Conference, ICCE 2022 |
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國家/地區 | Malaysia |
城市 | Kuala Lumpur |
期間 | 28/11/22 → 2/12/22 |
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