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Learning chemistry through inquiry with the game legends of Alkhimia: An evaluation of learning outcomes
Yam San Chee, Kim Chwee Daniel Tan, Ek Ming Tan,
Mingfong Jan
學習與教學研究所
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Keyphrases
Learning Performance
100%
Game-based Learning
100%
Learning Outcomes
100%
Learning Chemistry
100%
Conceptual Understanding
66%
Learning Curriculum
66%
Performance Pedagogy
66%
Person-based
66%
Personal Computer
33%
Evaluation Criteria
33%
Immersive
33%
Solute
33%
Laboratory Work
33%
Secondary School
33%
Learning-based
33%
Inquiry-based Learning
33%
Problem Solving
33%
Learning Experience
33%
Classroom Learning
33%
Game Environment
33%
Inquiry-based
33%
Real Environment
33%
Educational Games
33%
Pedagogy
33%
Traditional Classroom
33%
Effective Separation
33%
Multiplayer Games
33%
Enhanced Learning
33%
Local Area Networks
33%
Chemistry Education
33%
Immiscible Liquids
33%
3D Game
33%
Player Experience
33%
Traditional Classroom Learning
33%
Virtual Chemistry
33%
Chemistry Understanding
33%
Third Person
33%
Traditional Mode
33%
Student Access
33%
Classroom Instruction
33%
Game Level
33%
First Person
33%
Performance Theory
33%
Narrative Arcs
33%
Chemistry Games
33%
Secondary Chemistry
33%
Bakhtinian
33%
Problem Students
33%
Fixed Body
33%
Lower Secondary
33%
Chemistry Lab
33%
Curricular Materials
33%
Control Class
33%
Social Sciences
Learning Outcome
100%
Game-Based Learning
100%
Secondary Schools
33%
Learning Experience
33%
Evaluation Method
33%
Science
33%
Educational Game
33%
Classroom Teaching
33%
Theoretical Perspective
33%
Chemistry Education
33%
Personal Computer
33%
Logic
33%
Practical Work (Learning Method)
33%
Internet
33%