摘要
An approach called generic job-level (JL) search was proposed to solve computer game applications by dispatching jobs to remote workers for parallel processing. This paper applies JL search to alpha-beta search, and proposes a JL alpha-beta search (JL-ABS) algorithm based on a best-first search version of MTD(f). The JL-ABS algorithm is demonstrated by using it in an opening book analysis for Chinese chess. The experimental results demonstrated that JL-ABS reached a speed-up of 10.69 when using 16 workers in the JL system.
原文 | ???core.languages.en_GB??? |
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文章編號 | 6785996 |
頁(從 - 到) | 28-38 |
頁數 | 11 |
期刊 | IEEE Transactions on Computational Intelligence and AI in Games |
卷 | 7 |
發行號 | 1 |
DOIs | |
出版狀態 | 已出版 - 1 3月 2015 |