摘要
Game-based learning is a wide-used learning way in recent years. Many research have showed that educational board games cause a positive effect on students' learning motivation. Therefore, the purpose of this study is to investigate the effect of educational board game on students' Chinese learning performance, flow experience, and learning motivation. Nineteen undergraduate students participated in this study. The outcomes indicated that the integration of educational board game into Chinese learning could maintain and arouse students' learning. Also, the study showed that game-based Chinese learning activities could significantly improve students' learning performance and narrow the learning gap between high-level group students and medium-level group students.
原文 | ???core.languages.en_GB??? |
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主出版物標題 | Research Anthology on Developments in Gamification and Game-Based Learning |
發行者 | IGI Global |
頁面 | 1265-1279 |
頁數 | 15 |
卷 | 3-4 |
ISBN(電子) | 9781668437117 |
ISBN(列印) | 9781668437100 |
DOIs | |
出版狀態 | 已出版 - 26 11月 2021 |