Improving Children's Textual Cohesion Based on Game-Based Writing Environment

研究成果: 書貢獻/報告類型會議論文篇章同行評審

摘要

The purpose of this study is to facilitate students to improve writing textual cohesion on a game-based writing environment. The participants included 113 third-grade students from a lower middle-class elementary school in Taiwan. The experimental group used a game-based writing platform in contrast to the control group who used a pure writing platform. Both of these platforms built according to RCTR model which could help students overcome writing difficulties. Further, the game-based writing platform provided management game and peer interaction mechanism. The preliminary results showed experimental group students performed better than control group students on textual cohesion. We speculated on the reasons: game-based platform strengthened students engagement and peer interaction.

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主出版物標題Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017
編輯Kiyota Hashimoto, Naoki Fukuta, Tokuro Matsuo, Sachio Hirokawa, Masao Mori, Masao Mori
發行者Institute of Electrical and Electronics Engineers Inc.
頁面1019-1020
頁數2
ISBN(電子)9781538606216
DOIs
出版狀態已出版 - 15 11月 2017
事件6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017 - Hamamatsu, Shizuoka, Japan
持續時間: 9 7月 2017 → …

出版系列

名字Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017

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???event.eventtypes.event.conference???6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017
國家/地區Japan
城市Hamamatsu, Shizuoka
期間9/07/17 → …

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