@inproceedings{61122196e1624681b15142ddc18b9d4b,
title = "High-interactive gaming learning: Bring different learning benefits to team players and individual players",
abstract = "In our study, we will look at how the substantial context-embedded authentic tasks had been done under a high-interactive gaming structure in classroom basis. We analyzed the difference of intrinsic motivation (enjoyment, perceived competence, pressure, etc) and learning effectiveness between team players and individual players in the game-based learning environments.",
keywords = "Game-based learning, robot, Situated learning",
author = "Huang, {Chi Wen} and Fan, {Cheng Yu} and Chi, {Yu Ling} and Wu, {Chia Jung} and Chen, {Gwo Dong}",
year = "2012",
doi = "10.1109/ICALT.2012.176",
language = "???core.languages.en_GB???",
isbn = "9780769547022",
series = "Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012",
pages = "354--355",
booktitle = "Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012",
note = "12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 ; Conference date: 04-07-2012 Through 06-07-2012",
}