摘要
The technique of geographic encoding for the representation of a 3-D object is introduced in this paper. The geographic codes consist of the number of visible vertices and surfaces, the vertex-surface description, the vertex-surface vector, the vertex-type description, and the vertex-link code. A novel method for automatic surface extraction from the pictorial drawing of a 3-D object is presented. This method converts a pictorial drawing into surface trees. For each candidate visible surface, a surface tree is generated from which a visible surface is automatically identified via tree tracing. The extracted surfaces are orderly arranged to generate the vertex-surface description (VSD) for the 3-D object. The other geographic codes are automatically generated from the vertex-surface description.
原文 | ???core.languages.en_GB??? |
---|---|
頁(從 - 到) | 286-293 |
頁數 | 8 |
期刊 | Proceedings of SPIE - The International Society for Optical Engineering |
卷 | 937 |
DOIs | |
出版狀態 | 已出版 - 29 3月 1988 |