Evaluating the Effectiveness of English Speaking and Learning Attitude for Elementary Students in a Digital Game-Based Learning Environment

Fang Chuan Ou Yang, Hsiao Han Chen, Wen Chi Vivian Wu, Jie Chi Yang

研究成果: 書貢獻/報告類型會議論文篇章同行評審

3 引文 斯高帕斯(Scopus)

摘要

This study developed a digital game-based English learning system, named UAnimation, and conducted an experiment to evaluate the speaking ability of the learners by using the system. One hundred and five fifth-graders from four intact classes in an elementary school in Taiwan were recruited to participate in the experiment. The experimental group learned English speaking with the proposed UAnimation whereas the control group used traditional methods to learn English speaking, such as reading aloud in pairs or in groups. Although the results showed that both the digital game-based English animation learning system and traditional teaching methods did could enhance the learners English speaking, further comparisons, also indicated that students in the experiment group out performed those in the control group and became more active learners when learning English. In conclusion, the UAnimation not only enhanced the students English speaking but also helped them develop a more positive attitude about English learning.

原文???core.languages.en_GB???
主出版物標題Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017
編輯Kiyota Hashimoto, Naoki Fukuta, Tokuro Matsuo, Sachio Hirokawa, Masao Mori, Masao Mori
發行者Institute of Electrical and Electronics Engineers Inc.
頁面569-572
頁數4
ISBN(電子)9781538606216
DOIs
出版狀態已出版 - 15 11月 2017
事件6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017 - Hamamatsu, Shizuoka, Japan
持續時間: 9 7月 2017 → …

出版系列

名字Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017

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???event.eventtypes.event.conference???6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017
國家/地區Japan
城市Hamamatsu, Shizuoka
期間9/07/17 → …

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