TY - JOUR
T1 - Enhancing language learning through creation
T2 - the effect of digital storytelling on student learning motivation and performance in a school English course
AU - Liu, Kuo Ping
AU - Tai, Shu Ju Diana
AU - Liu, Chen Chung
N1 - Publisher Copyright:
© 2018, Association for Educational Communications and Technology.
PY - 2018/8/1
Y1 - 2018/8/1
N2 - This study explored how a free-space digital storytelling approach that advocates autonomy and creativity can be implemented in a formal elementary classroom and how it impacts students’ language learning motivation and performances. Participants of the study were 64 sixth grade students in Taiwan. Following an experimental design, the data collected from three data sources, including motivation surveys, achievement test scores, and digital stories, were analyzed and triangulated. Two performance indicators of the digital storytelling, levels of language usage and levels of creativity, were found to have significant but different impacts on language learning. While the students’ language usage performance in digital storytelling was significantly related to their achievement test scores, their creativity performance were significantly related to multiple motivation components, including extrinsic motivation, task value and elaboration. It was also found that the proposed digital storytelling approach had a positive impact on students’ language performance and contributed to an increase to students’ motivation in two dimensions: extrinsic goal orientation and elaboration, rather than intrinsic goal orientation. The results suggest that the positive impact of the proposed storytelling pedagogy resides in allowing students to stretch their creativity while demonstrating their language productivity, with the leverage of a holistic assessment scheme.
AB - This study explored how a free-space digital storytelling approach that advocates autonomy and creativity can be implemented in a formal elementary classroom and how it impacts students’ language learning motivation and performances. Participants of the study were 64 sixth grade students in Taiwan. Following an experimental design, the data collected from three data sources, including motivation surveys, achievement test scores, and digital stories, were analyzed and triangulated. Two performance indicators of the digital storytelling, levels of language usage and levels of creativity, were found to have significant but different impacts on language learning. While the students’ language usage performance in digital storytelling was significantly related to their achievement test scores, their creativity performance were significantly related to multiple motivation components, including extrinsic motivation, task value and elaboration. It was also found that the proposed digital storytelling approach had a positive impact on students’ language performance and contributed to an increase to students’ motivation in two dimensions: extrinsic goal orientation and elaboration, rather than intrinsic goal orientation. The results suggest that the positive impact of the proposed storytelling pedagogy resides in allowing students to stretch their creativity while demonstrating their language productivity, with the leverage of a holistic assessment scheme.
KW - Creation
KW - Digital storytelling
KW - Motivation
KW - Pedagogy
UR - http://www.scopus.com/inward/record.url?scp=85045739275&partnerID=8YFLogxK
U2 - 10.1007/s11423-018-9592-z
DO - 10.1007/s11423-018-9592-z
M3 - 期刊論文
AN - SCOPUS:85045739275
SN - 1042-1629
VL - 66
SP - 913
EP - 935
JO - Educational Technology Research and Development
JF - Educational Technology Research and Development
IS - 4
ER -