English teachers' practice and perspectives on using educational computer games in EIL context

Li Jen Wang, Ying Tien Wu, Chiu Ming Hu

研究成果: 雜誌貢獻期刊論文同行評審

7 引文 斯高帕斯(Scopus)

摘要

With in-depth interviews, the study explored 36 Taiwanese high school English teachers' practice and perspectives on using educational computer games (ECGs) in teaching English as an international language (EIL). The teachers were asked to experience an ECG for English vocabulary learning. Then, tape-recorded individual interviews were conducted. This study revealed that only few participant teachers had ever used computer games in their instruction; however, most of them were willing to use ECGs in their English classes in the future. It should be noticed that most participant teachers showed only poor understanding of ECGs and digital game-based learning.They recognized their insufficient specific pedagogical content knowledge (PCK), the need for technology-related skills, and the support from administration. Based on the finding derived from this study and those of previous research, cultural differences were further discussed. Also, implications for further research and teacher professional development were proposed.

原文???core.languages.en_GB???
頁(從 - 到)33-46
頁數14
期刊International Journal of Technology and Human Interaction
12
發行號3
DOIs
出版狀態已出版 - 1 7月 2016

指紋

深入研究「English teachers' practice and perspectives on using educational computer games in EIL context」主題。共同形成了獨特的指紋。

引用此