Educational board game and flashcard: Which one is better for learners at beginner level of Chinese language?

Ju May Wen, Hai Dung Do, Eric Zhi Feng Liu, Chun Hung Lin, Shihping Kevin Huang

研究成果: 雜誌貢獻期刊論文同行評審

2 引文 斯高帕斯(Scopus)

摘要

The purpose of this study is to compare the impacts of flashcard and board games on the learning motivation, flow experience, and learning outcomes of learners of Chinese language. The subjects of this research were 34 learners who took beginner Chinese courses. Empirical research found out that both flashcard and board games have positively significant effects on learners’ learning motivation, flow experience and learning outcomes. In which, learners in the board game group have significantly higher learning outcomes than those in the flashcards group. However, the learning motivation and flow experience of the flashcard group are significantly higher than that of the educational board game group.

原文???core.languages.en_GB???
頁(從 - 到)89-104
頁數16
期刊International Journal of Serious Games
7
發行號4
DOIs
出版狀態已出版 - 2020

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