摘要
This study proposes a platform to provide a near-authentic environment, context, and situation for task-based learning. The platform includes two projection screens (a vertical and a horizontal screen) combined for situated or authentic learning. The horizontal screen extends the vertical screen scene to form a space for learning activities and performance. The platform creates learning situations using robots as surrogates of students to accomplish real-life tasks. Kolb's four-stage experiential learning cyclical model was adopted in the learning design. A simple practice was developed to examine the effect on teaching children English as a foreign language. The results reveal that children could engage deeply and feel more enjoyment using the system. Moreover, as surrogates for students to imagine that they are accomplishing real-life missions, robots could be a vital element of authentic learning in future classrooms.
| 原文 | ???core.languages.en_GB??? |
|---|---|
| 頁(從 - 到) | 172-183 |
| 頁數 | 12 |
| 期刊 | Interactive Learning Environments |
| 卷 | 21 |
| 發行號 | 2 |
| DOIs | |
| 出版狀態 | 已出版 - 4月 2013 |
指紋
深入研究「Digital Learning Playground: Supporting authentic learning experiences in the classroom」主題。共同形成了獨特的指紋。引用此
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