Digital Learning Playground: Supporting authentic learning experiences in the classroom

Gwo Dong Chen, Nurkhamid, Chin Yeh Wang, Su Hang Yang, Wei Yuan Lu, Chih Kai Chang

研究成果: 雜誌貢獻期刊論文同行評審

33 引文 斯高帕斯(Scopus)

摘要

This study proposes a platform to provide a near-authentic environment, context, and situation for task-based learning. The platform includes two projection screens (a vertical and a horizontal screen) combined for situated or authentic learning. The horizontal screen extends the vertical screen scene to form a space for learning activities and performance. The platform creates learning situations using robots as surrogates of students to accomplish real-life tasks. Kolb's four-stage experiential learning cyclical model was adopted in the learning design. A simple practice was developed to examine the effect on teaching children English as a foreign language. The results reveal that children could engage deeply and feel more enjoyment using the system. Moreover, as surrogates for students to imagine that they are accomplishing real-life missions, robots could be a vital element of authentic learning in future classrooms.

原文???core.languages.en_GB???
頁(從 - 到)172-183
頁數12
期刊Interactive Learning Environments
21
發行號2
DOIs
出版狀態已出版 - 4月 2013

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