Developing a prototype of video game-based learning environment

Te Hua Wang, Jui Hung Chen, Louis R. Chao, Wen Chih Chang, Timothy K. Shih

研究成果: 書貢獻/報告類型會議論文篇章同行評審

3 引文 斯高帕斯(Scopus)

摘要

E-learning becomes more and more popular and fantasy in the teaching / learning. Thus far, more and more researches and discussions are proposed to make it possible to realize the game-based learning environments and styles. In order to attract learners in GBL, learning activity often has fantastic characteristics and glorious treasure. And most of them were based on 3D or Flash animation technologies. However, the learning materials of such game-based learning are hard to create by common users. In this paper, we took a further step to integrate interactive video technology with gaming to develop a Video Game-Based Learning (V-GBL) development prototype which adapt SCORM compliant video material.

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主出版物標題Proceedings - 2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008
頁面586-591
頁數6
DOIs
出版狀態已出版 - 2008
事件2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008 - Lanzhou University, China
持續時間: 31 7月 20081 8月 2008

出版系列

名字Proceedings - 2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008

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???event.eventtypes.event.conference???2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008
國家/地區China
城市Lanzhou University
期間31/07/081/08/08

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