In this study, we argue that the development of flow-based typing games should not only stimulate motivation but also sustain motivation of the design of typing Chinese words. In particularly, this system combined level- and star-mechanism to adjust the content of level (challenge) and the speed of typing (skill) of typing games; it possible enables children to sustain the flow experience. Findings revealed that the potentiality of flow-based typing game for sustaining the flow experience of children and facilitating the accessibility of numerous Chinese words. Besides, some implications about the experimental results were also discussed.
|出版狀態||已出版 - 2012|
|事件||20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore|
持續時間: 26 11月 2012 → 30 11月 2012
|???event.eventtypes.event.conference???||20th International Conference on Computers in Education, ICCE 2012|
|期間||26/11/12 → 30/11/12|