@inproceedings{5b088b71cd6d47a1aa1f0e6888cae430,
title = "Design of an interactive table for mixed-reality learning environments",
abstract = "This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with accelerator sensors, and a computer. The motivation of the development of the MRIT is to provide a low-cost learning environment where students can learn effectively when they play an educational software game on the interactive table via embodied interactions. We hope the MRIT can be a good entry point for studying how educational software games incorporated with an interactive table and embodied interactions are able to promote students' interest and improve students' engagement.",
keywords = "Digital game-based learning, Embodied interaction, Mixed reality",
author = "Su, {Mu Chun} and Chen, {Gwo Dong} and Tsai, {Yi Shan} and Yao, {Ren Hao} and Chou, {Chung Kuang} and Jinawi, {Yohannes Budiono} and Huang, {De Yuan} and Hsieh, {Yi Zeng} and Lin, {Shih Chieh}",
year = "2009",
doi = "10.1007/978-3-642-03364-3_59",
language = "???core.languages.en_GB???",
isbn = "3642033636",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "489--494",
booktitle = "Learning by Playing",
note = "4th International Conference on E-Learning and Games, Edutainment 2009 ; Conference date: 09-08-2009 Through 11-08-2009",
}