Design and development of virtual reality based perceptual-motor rehabilitation scenarios

A. A. Rizzo, I. Cohen, P. L. Weiss, J. G. Kim, S. C. Yeh, B. Zali, J. Hwang

研究成果: 雜誌貢獻會議論文同行評審

20 引文 斯高帕斯(Scopus)

摘要

Virtual Reality technology may provide new options for conducting perceptual-motor assessment within simulated 3D environments for persons with a wide range of disabilities. This paper outlines our work developing a series of game-like VR scenarios to assess and rehabilitate eye-hand coordination, range of motion and other relevant perceptual-motor activities. Our efforts have focused on building engaging game-based stereoscopic graphic scenarios that allow clients to participate in perceptual-motor rehabilitation by interacting with 3D stimuli within a full 360-Degree space using a head mounted display or by way of a "face-forward" format using 3D projection displays. Exploratory work using multiple video sensors to detect and track 3D body motion, identify body postures and quantify motor performance is also described.

原文???core.languages.en_GB???
頁(從 - 到)4852-4855
頁數4
期刊Annual International Conference of the IEEE Engineering in Medicine and Biology - Proceedings
26 VII
出版狀態已出版 - 2004
事件Conference Proceedings - 26th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2004 - San Francisco, CA, United States
持續時間: 1 9月 20045 9月 2004

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