@inproceedings{f7b6d531db6544c78fcb54f1a8c75830,
title = "Design a partner robot with emotions in the mixed reality learning environment",
abstract = "In this paper, we propose a partner robot with emotions in the mixed reality learning environment. The learning environment is designed into a task-based scenario. Students can acquire knowledge by interacting with the robot which has emotions and responses. Referring to the experiment, we found the robot played an essential role engaging students. Students showed their strong preference learning with the robot and their motivation, involvement, pleasure, and learning effectiveness also increase in the learning process.",
keywords = "digital learning playground, mixed reality, robot, task-based learning",
author = "Chen, {Gwo Dong} and Chi, {Yu Ling} and Huang, {Chi Wen} and Fan, {Cheng Yu} and Wu, {Chia Jung}",
year = "2011",
doi = "10.1007/978-3-642-23456-9_82",
language = "???core.languages.en_GB???",
isbn = "9783642234552",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "457--463",
booktitle = "Edutainment Technologies",
note = "6th International Conference on E-Learning and Games, Edutainment 2011 ; Conference date: 07-09-2011 Through 09-09-2011",
}