每年專案
摘要
Due to the growing need for bandwidth starving Multi-View Videos (MVV) in virtual reality, TV, and education, effectively allocating the resources of next-generation wireless technologies for MVV streams becomes increasingly crucial. To achieve high utility for MVV users, this article proposes a cross-layer resource allocation mechanism to leverage video synthesizing schemes (such as Depth-Image-Based Rendering (DIBR) for efficient MVV streaming with massive MIMO). First, we formulate a new problem, antenna allocation with video synthesis (AAVS), and prove its NP-hardness. Then, we design an approximation algorithm named Utility-based Multi-View Synthesis (UMVS) with the analytical performance provided, and dynamic scenarios are addressed by augmenting UMVS with deep reinforcement learning. Data-driven simulation results show that UMVS outperforms existing antenna allocation schemes by at least 10%, and the DRL extension provides an additional 6% improvement in system utility under congested scenarios.
原文 | ???core.languages.en_GB??? |
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頁(從 - 到) | 327-340 |
頁數 | 14 |
期刊 | IEEE Transactions on Mobile Computing |
卷 | 23 |
發行號 | 1 |
DOIs | |
出版狀態 | 已出版 - 1 1月 2024 |
指紋
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