摘要
In this paper, we use image-based rendering (IBR) to develop a scene rotation mechanism. We shot several images in the same scene and computed the angles between images. A video is then composed, allowing users to select viewing angles when the video is playing. We made three kinds of assumptions that may affect the resulting video, and proved our assumptions by a series of experiments. Finally, we use video of realistic scenario and produce interactive video by the proposed method. The contribution also includes techniques to compute geometric parameters of the scene from one or more images.
原文 | ???core.languages.en_GB??? |
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頁(從 - 到) | 402-414 |
頁數 | 13 |
期刊 | International Journal of Computational Science and Engineering |
卷 | 10 |
發行號 | 4 |
DOIs | |
出版狀態 | 已出版 - 2015 |