Constructing a digital authentic learning playground by a mixed reality platform and a robot

Chin Yeh Wang, Chi Hung Chen, Chia Jung Wu, Yu Ling Chi, Jih Hsien Lee, Gwo Dong Chen

研究成果: 書貢獻/報告類型會議論文篇章同行評審

5 引文 斯高帕斯(Scopus)

摘要

In this paper, we introduce a learning playground in classroom implementation. Learning Playground is an interactive stage that learning content can be developed into an authentic, task-oriented scenario. Students can acquire knowledge by experiential learning in Learning Playground. Within current technical supports, we apply mixed reality to create a contextual learning platform and place a physical character, a robot, to connect learners and the virtual world. Referring to the experiment, we see learners' motivations, involvement, pleasure and learning effectiveness increase, and they show their strong preference interacting with a robot with social emotions in the learning process.

原文???core.languages.en_GB???
主出版物標題Proceedings of the 18th International Conference on Computers in Education
主出版物子標題Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010
頁面121-128
頁數8
出版狀態已出版 - 2010
事件18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010 - Putrajaya, Malaysia
持續時間: 29 11月 20103 12月 2010

出版系列

名字Proceedings of the 18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010

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???event.eventtypes.event.conference???18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010
國家/地區Malaysia
城市Putrajaya
期間29/11/103/12/10

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