@inproceedings{3c996103152a46d7bf4182a8975f0e42,
title = "Character-driven learning: Facilitating students' learning by educational virtual characters",
abstract = "Virtual characters (including educational pedagogy agents and NPCs in games) are significant endeavors to benefit students' learning in technology-enhanced learning. In this paper, we propose a concept of character-driven learning, to address two related issues: how to establish close relationship with virtual characters and how to enhance students' learning opportunities based on such relationship. A game-based learning system, named My-Pet-My-Quest, is further implemented to support this concept.",
keywords = "Game-based learning, Virtual character design, Virtual pets",
author = "Chen, {Zhi Hong} and Anderson, {Tom Adam Frederic} and Cheng, {Hercy N.H.} and Chan, {Tak Wai}",
year = "2009",
language = "???core.languages.en_GB???",
isbn = "9789868473539",
series = "Proceedings of the 17th International Conference on Computers in Education, ICCE 2009",
pages = "748--750",
booktitle = "Proceedings of the 17th International Conference on Computers in Education, ICCE 2009",
note = "17th International Conference on Computers in Education, ICCE 2009 ; Conference date: 30-11-2009 Through 04-12-2009",
}