Keyphrases
Information Technology
100%
Virtual Reality
100%
Behavioral Intention
100%
Learning Styles
100%
Learning Perspective
100%
Information Learning
100%
Head-mounted Display
100%
Unified Theory of Acceptance
50%
Latent Variables
50%
Taiwan
25%
Partial Least Squares Structural Equation Modeling (PLS-SEM)
25%
Learning Methods
25%
Online Survey
25%
Virtual Reality Applications
25%
Four Modes
25%
Virtual Reality Experience
25%
Behavioral Intention to Use
25%
Stratified Random Sampling
25%
Knowledge Domain
25%
Immersive Virtual Reality
25%
Conventional Learning
25%
Educational Institutions
25%
Student Intentions
25%
Population Proportion
25%
Experience Mode
25%
Inference Analysis
25%
Concrete Experience
25%
Information Technology Acceptance
25%
Direct Determinants
25%
Learning Hypothesis
25%
Computer Science
Virtual Reality
100%
Learning Style
100%
Behavioral Intention
100%
Information Technology
100%
Head Mounted Display
100%
Unified Theory
50%
Structural Equation
25%
Online Survey
25%
Virtual Reality Experience
25%
Knowledge Domain
25%
Virtual Reality Application
25%
Stratified Random
25%
Conventional Learning
25%
Population Ratio
25%
Exogenous Latent Variable
25%
Immersive Virtual Reality
25%
Psychology
Information Technology
100%
Learning Style
100%