Approaching M-learning with the application of instructional pervasive game

Ju Ling Shih, Cheng Ping Chen

研究成果: 書貢獻/報告類型會議論文篇章同行評審

5 引文 斯高帕斯(Scopus)

摘要

M-Learning has been practiced for decades with success research results in various fields and levels. In order to enhance the quality of instructional activities in terms of students learning motivation, human association, as well as the linkage between the students and the learning context and materials, instructional pervasive gaming (IPG) is integrated as the approach. This paper draws a learning model of IPG design by synthesizing several valuable theories and shows an exemplary research design as the reference for IPG developers.

原文???core.languages.en_GB???
主出版物標題Proceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012
頁面254-258
頁數5
DOIs
出版狀態已出版 - 2012
事件2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012 - Takamatsu, Kagawa, Japan
持續時間: 27 3月 201230 3月 2012

出版系列

名字Proceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012

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???event.eventtypes.event.conference???2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012
國家/地區Japan
城市Takamatsu, Kagawa
期間27/03/1230/03/12

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