Applying multiplayer online game in actionscript programming courses for students doing self-assessment

Rita Kuo, Maiga Chang, Kinshuk, Eric Zhi Feng Liu

研究成果: 書貢獻/報告類型會議論文篇章同行評審

4 引文 斯高帕斯(Scopus)

摘要

This research applies a web-based multiplayer online game to motivate students doing self-assessment when they are studying. The experiment is conducted in the first and second year undergraduate programming language courses in Taiwan. Within the multiplayer online game, students can explore the game world, chat with classmates, and solve quests. The quests in the game are self-assessment items, however when the quest items are presented in game form, students feel they are not taking quiz but playing. We collect students' demographic information and their game-play log to evaluate the effectiveness of such multiplayer assessment game. The results show that gender and having internet at rental place do influence student's intention to play the game. Students who have better academic achievement (i.e. higher scores) also have much more willing to play the game during the semester.

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主出版物標題Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010
頁面351-355
頁數5
出版狀態已出版 - 2010
事件18th International Conference on Computers in Education, ICCE 2010 - Putrajaya, Malaysia
持續時間: 29 11月 20103 12月 2010

出版系列

名字Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010

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???event.eventtypes.event.conference???18th International Conference on Computers in Education, ICCE 2010
國家/地區Malaysia
城市Putrajaya
期間29/11/103/12/10

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