每年專案
摘要
When Artificial intelligence has emerged, it has changed the area of education dramatically. In this study, a game about Modeled United Nations was designed with ChatGPT as one of the players. The study analyzed how ChatGPT will affect the students’ resolutions about the international issues in the group discussion and negotiation. An API to ChatGPT is used to record the students’ interaction with ChatGPT, and a quantitative analysis of interactions and survey is used to collect the students’ actions and feedback about the activity. The research has expected the students to learn how to use AI technology correctly and have a better understanding about the global issues. With the help of AI, the students are also expected to make better decision with AI, and have the ability of problem-solving while working as a team.
原文 | ???core.languages.en_GB??? |
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主出版物標題 | 31st International Conference on Computers in Education, ICCE 2023 - Proceedings |
編輯 | Ju-Ling Shih, Akihiro Kashihara, Weiqin Chen, Weiqin Chen, Hiroaki Ogata, Ryan Baker, Ben Chang, Seb Dianati, Jayakrishnan Madathil, Ahmed Mohamed Fahmy Yousef, Yuqin Yang, Hafed Zarzour |
發行者 | Asia-Pacific Society for Computers in Education |
頁面 | 848-850 |
頁數 | 3 |
ISBN(電子) | 9786269689026 |
出版狀態 | 已出版 - 12月 2023 |
事件 | 31st International Conference on Computers in Education, ICCE 2023 - Matsue, Shimane, Japan 持續時間: 4 12月 2023 → 8 12月 2023 |
出版系列
名字 | 31st International Conference on Computers in Education, ICCE 2023 - Proceedings |
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卷 | 2 |
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???event.eventtypes.event.conference??? | 31st International Conference on Computers in Education, ICCE 2023 |
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國家/地區 | Japan |
城市 | Matsue, Shimane |
期間 | 4/12/23 → 8/12/23 |
指紋
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