Appearance-preserving View-dependent Multiresolution Terrain Modeling

Xuan Yang, Din Chang Tseng

研究成果: 會議貢獻類型會議論文同行評審

1 引文 斯高帕斯(Scopus)

摘要

Using the multiresolution technique is one way to archive the real-time rendering for the large-scale environment visualization; however, most multiresolution techniques did not consider the appearance of the environment, then the shapes of the models and environment are degraded during lower-resolution rendering. We here presented a multiresolution modeling algorithm using quadric error metrics and provide the error metrics with the appearance attributes of a model such as color, normal and texture coordinates to rapidly obtain multiresolution models with high qualities. The view-dependent technique is one way to further improve the rendering performance of multiresolution models. We here also provide the view-dependent technique for automatically deciding the proper resolution and model structure based on the view parameters to archive a real-time visualization.

原文???core.languages.en_GB???
頁面3925-3927
頁數3
出版狀態已出版 - 2003
事件2003 IGARSS: Learning From Earth's Shapes and Colours - Toulouse, France
持續時間: 21 7月 200325 7月 2003

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???event.eventtypes.event.conference???2003 IGARSS: Learning From Earth's Shapes and Colours
國家/地區France
城市Toulouse
期間21/07/0325/07/03

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