@inproceedings{deaee6f11d88441dade770c496c3b9ca,
title = "An approach of building an engaging virtual authentic environment for classroom learning",
abstract = "This paper is a pilot study for a combination of school knowledge and board game learning. We designed a digital board game based on textbook materials. And presented them with a set of educational equipment- Digital Learning Playground (DLP). We created a situational interaction learning in classrooms. In this research, the resulted data indicates the students' motivation, confidence and satisfaction were enhanced through the designed learning environment.",
keywords = "board game, Digital Learning Playground, game-base learning, textbook materials",
author = "Huang, {Po Hsiang} and Wu, {Chia Jung} and Chen, {Gwo Dong}",
year = "2012",
doi = "10.1109/ICALT.2012.113",
language = "???core.languages.en_GB???",
isbn = "9780769547022",
series = "Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012",
pages = "36--37",
booktitle = "Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012",
note = "12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 ; Conference date: 04-07-2012 Through 06-07-2012",
}