每年專案
摘要
Collaborative simulations was found more flexible and enhance students’ motivation. Although it is an effective way to implement science inquiry in classroom, the orchestration is complex and how the pedagogy influence students’ inquiry is still not clear. Therefore, this study address a light-weighted collaborative experiment pedagogy, which consists of computer simulations, teacher’s guidance and the whole-class reflection. To investigate the impact of such pedagogy on students’ inquiry performance and the science knowledge change, 33 8th grade students participated in this study. Results show that although the students design the experiment properly, their concept improvement is not significant which is not aligned with our expectation. Their inquiry process of the first time participating in light-weighted experiment demonstrated their inadequate ability of analyzing the experiment data, which led to obstacles of constructing knowledge by using computer simulation. Therefore, more de-briefing on data processing while conducting light-weighted experiment is suggested. Besides, whether a series of light-weighted experiment implementation enhance students’ performance is valuable to further investigate.
原文 | ???core.languages.en_GB??? |
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主出版物標題 | Cognitive Cities - 2nd International Conference, IC3 2019, Revised Selected Papers |
編輯 | Jian Shen, Yao-Chung Chang, Yu-Sheng Su, Hiroaki Ogata |
發行者 | Springer |
頁面 | 316-322 |
頁數 | 7 |
ISBN(列印) | 9789811561122 |
DOIs | |
出版狀態 | 已出版 - 2020 |
事件 | 2nd International Cognitive Cities Conference, IC3 2019 - Kyoto, Japan 持續時間: 3 9月 2019 → 6 9月 2019 |
出版系列
名字 | Communications in Computer and Information Science |
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卷 | 1227 CCIS |
ISSN(列印) | 1865-0929 |
ISSN(電子) | 1865-0937 |
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???event.eventtypes.event.conference??? | 2nd International Cognitive Cities Conference, IC3 2019 |
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國家/地區 | Japan |
城市 | Kyoto |
期間 | 3/09/19 → 6/09/19 |
指紋
深入研究「An analysis of student inquiry performances in computer supported light-weighted collaborative experiment」主題。共同形成了獨特的指紋。專案
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微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計、學習評量與學習分析(科學教育培龍計畫)-微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計 、學習評量與學習分析(科學教育培龍計畫)(3/3)
Liu, C.-C. (PI)
1/08/19 → 31/07/20
研究計畫: Research
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