Affordances of mobile technologies for experiential learning: The interplay of technology and pedagogical practices

研究成果: 雜誌貢獻期刊論文同行評審

166 引文 斯高帕斯(Scopus)

摘要

Experiential learning is the process of creating knowledge through the transformation of experience and has been adopted in an increasing number of areas. This paper investigates the possibility of technological support for experiential learning. A learning activity flow (or script) and a mobile technology system were designed to facilitate students in experiential learning. An experiment was conducted on two fifth-grade classes at an elementary school, one class using personal digital assistants (PDAs) and the other working without them. The results indicate that mobile technologies are effective in improving knowledge creation during experiential learning. The interplay between the mobile technology affordances and the proposed learning flow for experiential learning is thoroughly discussed.

原文???core.languages.en_GB???
頁(從 - 到)326-337
頁數12
期刊Journal of Computer Assisted Learning
23
發行號4
DOIs
出版狀態已出版 - 8月 2007

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