@inproceedings{0bcc33460d8e4f55ab1da4112c6886b3,
title = "A task-based role-playing game with educational robots for learning language",
abstract = "In this paper we present our work in the design of playing with robots to learn language in a classroom. We outline our approach of design for emergence: to provide just enough of a game context and challenge for people to be creative, to extend and enrich the experience of play through their interaction in the real world. Robots were designed to put on our mixed reality game stage, a wireless location-based multiplayer game. This paper describes the design and implementation of the task-based role playing game with robots.",
keywords = "Educational robots, Game-based learning, Mixed reality, Task-based language learning",
author = "Chen, {Gwo Dong} and Chang, {Chih Wei}",
year = "2009",
doi = "10.1007/978-3-642-03364-3_58",
language = "???core.languages.en_GB???",
isbn = "3642033636",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "483--488",
booktitle = "Learning by Playing",
note = "4th International Conference on E-Learning and Games, Edutainment 2009 ; Conference date: 09-08-2009 Through 11-08-2009",
}