A task-based role-playing game with educational robots for learning language

Gwo Dong Chen, Chih Wei Chang

研究成果: 書貢獻/報告類型會議論文篇章同行評審

2 引文 斯高帕斯(Scopus)

摘要

In this paper we present our work in the design of playing with robots to learn language in a classroom. We outline our approach of design for emergence: to provide just enough of a game context and challenge for people to be creative, to extend and enrich the experience of play through their interaction in the real world. Robots were designed to put on our mixed reality game stage, a wireless location-based multiplayer game. This paper describes the design and implementation of the task-based role playing game with robots.

原文???core.languages.en_GB???
主出版物標題Learning by Playing
主出版物子標題Game-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
頁面483-488
頁數6
DOIs
出版狀態已出版 - 2009
事件4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
持續時間: 9 8月 200911 8月 2009

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
5670 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

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???event.eventtypes.event.conference???4th International Conference on E-Learning and Games, Edutainment 2009
國家/地區Canada
城市Banff, AB
期間9/08/0911/08/09

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