This paper surveys some works on storytelling with robots. It tries to list type of robot used, who is the user of the system built, what is the focus of the study, and what is the outcome of the study. Most of the users are children, either normal or those with disabilities. The focus of the study includes robots as learning companions/pets, robot programming, interaction design techniques, technology introduction and pedagogy (robots as learning materials), and robots as teaching assistance. Meanwhile, the outcomes are a prototype, learning environment, authoring environment, and pedagogy experience.
|主出版物子標題||Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings|
|出版狀態||已出版 - 2011|
|事件||6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, Taiwan|
持續時間: 7 9月 2011 → 9 9月 2011
|名字||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|???event.eventtypes.event.conference???||6th International Conference on E-Learning and Games, Edutainment 2011|
|期間||7/09/11 → 9/09/11|