A study on exploring participant behavior and virtual community in MMORPG

Shih Ting Wang, Wen Chi Kuo, Jie Chi Yang

研究成果: 書貢獻/報告類型會議論文篇章同行評審

3 引文 斯高帕斯(Scopus)

摘要

The MMORPG is an interactive multiplayer online role-playing game. Players interact with each other in the virtual community of MMORPG having different behaviors due to the level of involvement and interaction. Players and players have different interaction in the communities through the game. The level of participation and interaction of players cause different behaviors in the game. Research data comes from those players who created their roles from 18pm to 24pm at the first day the game world started and their behaviors were continuity recording for 7 days. The results of the study found that players who attended to the virtual community were willing to spend more time and pay more money on the online game. Moreover, positive correlation was found between time and money players spent in the MMORPG. Furthermore, there is no difference between players' behavior in the game in different roles of genders.

原文???core.languages.en_GB???
主出版物標題Edutainment Technologies
主出版物子標題Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings
頁面255-262
頁數8
DOIs
出版狀態已出版 - 2011
事件6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, Taiwan
持續時間: 7 9月 20119 9月 2011

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6872 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

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???event.eventtypes.event.conference???6th International Conference on E-Learning and Games, Edutainment 2011
國家/地區Taiwan
城市Taipei
期間7/09/119/09/11

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