A review on the concepts and instructional methods of mini digital physics games of PHYSICSGAMES.NET

Yen Hung Shih, Huei Tse Hou, Ying Tien Wu

研究成果: 書貢獻/報告類型會議論文篇章同行評審

摘要

Nowadays, besides MMORPG, many mini games designed for entertainment got popular on the Internet (e.g. Angry bird etc). The software scale of these games was smaller and these games could be played by mobile devices. Also, they had lower costs of development. The application of these games to education was potential and worth researching. This paper used content analysis method to gradually analyze 90 mini Physics Games on PHYSICSGAMES.NET. The authors discovered that the physical concepts these games covered were mostly mechanics presently; also, most games based on the two concepts, static equilibrium and throwing body movement. Regarding instructional strategies, almost half was problem-solving tasks plus instructional strategies of mastery learning. We further discussed the possible application and limitations of these mini games on instructional practices, and proposed relevant suggestions.

原文???core.languages.en_GB???
主出版物標題Edutainment Technologies
主出版物子標題Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings
頁面517-521
頁數5
DOIs
出版狀態已出版 - 2011
事件6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, Taiwan
持續時間: 7 9月 20119 9月 2011

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6872 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

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???event.eventtypes.event.conference???6th International Conference on E-Learning and Games, Edutainment 2011
國家/地區Taiwan
城市Taipei
期間7/09/119/09/11

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